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You can respawn until your team runs out of reinforcements. The defending team cannot retake the sectors. The time limit is 5 minutes at the beginning and the time is extended by 2 minutes for every sector captured. A side can also win by destroying all of the enemy team's planes until they cannot respawn anymore. The attacking team has to capture all of the defending team's sectors within a limited amount of time.
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Invasion, Attrition, and Bomber Escort are only available during special events and require a tier 4+ plane to participate.Īll modes are available in Training Flight.īe the first team to acquire a specific amount of Resources by capturing sectors, or have the most Resources when time runs out, or destroy all enemy planes after the squall starts.īattles are 12 minutes long and the squall starts after 7 minutes. Battles in 2.x consist of 12 vs 12 planes with a maximum of 9 players per side.
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